Hi Gen,
Thank you for your view buddy. That's always good to know.
I was thinking more on the lines of using the modeling technique from the link provided by ND and use the shader method for the screwdriver. For some reasons I never had the need to use booleans and never really liked it due to the unnecessary high polycount at the end.
Getting my hands dirty Tonight, so let's see how it goes.
I'm trying to create a world to fit my character I finished modeling the other day.
For uncountable times, I'm trying to create my own 20 secs 3D short and understanding the basic pipeline.
So, at least I finished modeling, texturing, uv, etc etc this new character. 
Now, let's build a world for this little guy here.
Just checked your site, very good info there. Basic and straight to the points the FAQ section. Good job mate. Bookmarked for reference.
A short clip of my previous wip:
Work In Progress - Adding Colors in Maya - YouTube
Last edited by cgisoul; 26-04-2013 at 03:34 AM.