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# 3 29-04-2013 , 03:24 PM
SilverFeather's Avatar
Noober than noob
Join Date: Sep 2011
Posts: 520

Look into using a sampler info node with facing ratio tied to a colored ramp. Do some googling for irridescent shading networks in maya.

The ramp doesn't seem to work exactly like I'd want it to. Here's how the color fade should go:
Color change test - YouTube
Whereas the ramp shader makes it look too artificial / the colors are too separated by a line.