You can, its just that its a tad more convoluted because you have to pipe the mia into a surface shader then plug that into the layered shader.
I changed the layered shader "compositing flag" to layered texture otherwise it just seems to add the shaders on top of each other and looks terrible.
Last edited by Gen; 10-05-2013 at 12:14 AM.
Reason: forgot to add something