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# 1 23-06-2013 , 12:53 AM
Registered User
Join Date: Jun 2013
Posts: 5

airplane interior/exterior modeling

Hi,
I am relatively new to Maya, and would like some suggestions on how I would hollow out the interior of the airplane Ive been working on. Granted, I should have began with a polygon pipe from the beginning, I did not. I tried duplicating the body of the aircraft and just scaling it down, but realized I only made a solid cylinder inside another. The animation I am creating is a first-person perspective "tour" of this airplane, starting on the outside and moving into the airplane.....if only I had an inside. any suggestions would be appreciated! I have attached a screenshot of the model I am working with to show where I am at with this project.

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