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# 1 13-08-2013 , 10:25 PM
dustykhan's Avatar
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Join Date: Apr 2012
Posts: 187

Low Poly Game Character (Houdini)

I have actually modelled this in Houdini, as a way to learn the software, but I might bring it into maya to UV as the UVing tools in houdini dont seem as strong. I would like to render with mantra as a way to learn shading and rendering in houdini.

All feedback on modelling and topology would be appreciated user added image

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www.dustykhan.com

Last edited by dustykhan; 14-08-2013 at 01:55 PM.