Rotation Values ruined after save & opening
Hello all,
I just started last week with Autodesk Maya LT 2014 and I am currently fighting an annoying problem:
Every time I save my Scene and open it later again somehow my Rotation Values get converted.
Example:

All I did here was: new scene -> add cube -> rotate 45° -> save -> close Maya -> start Maya -> Open File.
And suddenly my 45° get turned into 0.785 ??
Anyone knows what this is about?
Grateful for every tip 
Kind regards,
diiiP