Here is a comparison of opt 1 and 2 poly count. As you can see you save quite a bit with opt 2. Now I could reduce the count in opt 1 if I deleted unnecessary edges and spent more time thinking about things, hence opt 1 in its more optimized form takes quite a bit more time to model then opt 2.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675