View Single Post
# 6 14-01-2014 , 04:27 PM
Registered User
Join Date: Aug 2012
Posts: 14
Alright I'll give that a try. So you mean:
- Convert nParticles to geometry
- Then use the bottle mesh for boolean

Is there a way then to boolean and create closed caps on the remaining drops? Otherwise it will not refract realistically when rendering (I'm using Maxwell render).