Hello. I would like to design the table from the image. I am having some problems giving thickness to the snail shell. I extruded it (wasn't that pleased with the result but... it was better than nothing) and tried to smooth it. The result was a horror because there were to many edges and maya took them as a height difference. https://fbcdn-sphotos-h-a.akamaihd.n...66752344_n.jpg My question is: 1. How can i make the thickness better, without all the holes? (can i create edges between vertices) 2. How can i smooth the poly without making it look like a shell covered inside with spikes. P.S. sorry about the question's noobness