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# 1 20-02-2003 , 12:47 PM
Registered User
Join Date: Feb 2003
Posts: 3

Reflecting Fur and Paint Effects

I am fairly new to Maya and am very impressed with the paint effects engine and fur engine. I require to reflect both paint effects and fur but since they are done post-render this is not automatic.

I know I could model the hair (why I'm using paint effects) by mapping poly-strips but the hair looks really great in non-raytrace renders.

Is there a proven (and convincing) method for dealing with reflections and refraction of fur and paint effects? I've heard about compositing images after post-render but am not sure how you would do that with maya. (I'm using Maya4.5)

Would I need to get Maya Fusion or something like Adobe Aftereffects for compositing? and how would I go about it from the maya end?

Hope someone can help