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# 1 07-04-2014 , 10:16 PM
Registered User
Join Date: Jul 2013
Posts: 68

How to attach cloth to a mesh

Hello,
I am working on a character and got to the point where I would attach the cloth to the mesh but, I'm having serious problems.
I tried using wrap deformer, it works fine on places like the dress because there is no much twisting on that part but, when the character is overstretched (eg. Bending fingers with gloves [wraped to the fingers] on them) the cloth will be becoming flat to the point where the mesh will show through the cloth.
I cannot use nCloth because it's murder on my system as it would require more memory and ram which my system don't have enough (4gram). I'm trying to manage it till by some way I get a bigger one.

Can anyone please suggest if there is any solution for the wrap deformer so it could be stretched to any length and still keep up with the mesh's topology. Or a way nCloth could work well with my ram or Any other means I could get to attach the cloth to mesh and deform the mesh to any proportion and still have the cloth behaving correctly.

Tutorial links for the solutions would also be greatly appreciated.
Thanks in advance...