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# 1 15-06-2014 , 10:42 PM
Registered User
Join Date: Jun 2014
Posts: 2

How to overlap UVs in Maya

Hi,

Currently I created a cube to test some UV features in Maya. I want that each face of the cube share the same UV space since I am planning to apply the same image to all the cube faces. I see somehow that whitin UV Texture Editor is not possible to accomplish this task.

Someone has an idea abotu how to do that?