View Single Post
# 7 16-07-2014 , 09:49 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Yeah, that sounds right. I'm not experienced with generating displacement maps either, aside from using grayscale textures alone, but I'm sure that's what's going on. You could map the shader network for the skin and check if there's anything that looks like a displacement map.


-stwert

Website - Blog - YouTube - Vimeo - Facebook - Twitter

-->How to Effectively Ask Questions on Forums<--