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# 2 29-08-2014 , 10:31 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
I've never attempted this but it does seem like you can pull this off with two shaders with animated textures plugged into some kind of layering or blending node (layered shader/mib_color_mix/mix8/mila_material/blend colors/whatever pick your poison) and have another animated texture drive the weight.


- Genny
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