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# 5 22-10-2014 , 05:52 AM
Registered User
Join Date: Oct 2014
Posts: 18
I am creating texture using two files for the front and back sides.

The problem is finally solved by relying on skeleton method.

It seems that there is a bug on cluster deformer.

I made a change on the kite base so that there is enough gap between two layers (i.e., I made 178 degrees rotation).

This doesn't help. The cluster deformer gives the same result. It is very disappointing.

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