IBL effects all render layers??
Hi all
Quick question:
I'm trying to render my model using render layers for additional lighting passes as shown in SimplyMaya tut- "Lighting Passes in Post-Production Maya and Nuke".
I'm using an IBL node with HDR plugged into it for reflections and such. Final Gather is turned on, of course.
Strange thing: by logic, for all my secondary light passes, IBL must be set to "off", so I simply made a render layer WITHOUT the IBL node, so only my main model and and my secondary lights are in it.
Now, when I test rendered it in maya, my render came out with the IBL data (reflections, indirect) although IBL node wasn't inside this specific render layer.
I tested it again on a new scene with only a cube and an IBL node - and got the same result again: render layer without IBL in it, render shows reflections and indirect lighting.
What am i doing wrong???
Cheers
UV