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# 2 03-02-2015 , 04:16 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
You can definitely scale all the UVs down. The only size that will make a difference will be the resolution of your image texture(s). You can do it manually, but the Polygons > Layout command can help things along. An alternative is to use multiple UV tiles, but that gets a bit more complex, so I'd recommend staying in the 0 to 1 space for now.


-stwert

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