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# 4 04-06-2015 , 01:47 AM
DonnieBrasco2069's Avatar
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Join Date: Dec 2009
Location: Santa Monica, CA
Posts: 20

PS if you're a texture guy and use mari then you'll see a bigger benefit out of your gpu then you probably will in Maya again depending on if you're an animator or not.

I'll throw this in run Maya of an SSD going back to loading maya of a hd drives me nuts lol with the money you're spending i take it you have this covered user added image

That said I used 8 x 4k textures in patches in mari last week so 32k texture on one model and had no problem with a gtx 660 so...

Hi David, thanks for the reply.

I'm pretty much exclusively using Maya 2014 with mental ray as my primary renderer...a bit of reading has revealed that MR doesn't even support GPU rendering (aside from iRay, apparently). So, shit lol

Seems like a GTX card at 4GB or thereabouts would be my best bet, since it'll only be powering the viewport. My main goal is to be able to spit out prod quality renders in a reasonable amount of time so as not to have to use a render farm.

Lol I actually only have a WD Green at the moment for the hard drive. From what I've read, the SSDs give the most benefit to servers that have to quickly access information from lots of users. I don't think what I'm using it for is where my system is bottle-necking, but I could be wrong...it does take over a minute to load some of my larger scenes, which is annoying.

Honestly, what I really want to do is get two Dell UltraSharp U3415W monitors and have an immersive display in front of me...I have no idea if a GTX card can power something that nuts lol