View Single Post
# 1 08-06-2015 , 12:00 PM
Registered User
Join Date: Nov 2007
Posts: 3

Basic Question - Tranforming components after object has had transforms frozen

Hello All,
Transitioning from another software and have been using Maya for a wee while but this is really bugging me.

1) create a cylinder
2) rotate it an amount (doesn't matter how much by!)
3)Freeze transforms
4)Select an edge loop
Question - How can I get manipulators to be the correct orientation to the components.
or
What is a workaround.

I have held down the W key and LMB clicked and tried many options with no joy.
This issue become more frustrating when you have a more complex mesh!

Thanks,

Jucca


Last edited by JUCCA; 08-06-2015 at 12:19 PM.