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# 2 05-07-2015 , 06:41 PM
PixalZA's Avatar
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Join Date: May 2011
Location: Riyadh, Saudi Arabia
Posts: 525
I've encountered this before when changing the inputs after moving vertices. When one moves/scales/rotates vertices, Maya keeps transform history on the individual vertices based on the vertex numbers. Adding subdivs changes the vertex numbers.

To see the effect more clearly, go into Settings->Preferences->Display->Polygons and tick the Vertices box next to "Show item numbers". The settings takes effect with the creation of the next object.


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