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# 4 18-07-2015 , 03:48 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
Off the top of my head i would say loft a surface between each of the curves to create the volleyball then convert them to polygons and combine and finally in the UV texture editor export a snapshot of the UVs for use in Photoshop.
Seems long winded but it really is not and it will get you what you want.




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