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# 1 20-02-2016 , 04:45 PM
Registered User
Join Date: Nov 2012
Posts: 107

joint orientation question

I'm jointing a skeleton and trying to reset the transforms with a mel or just in component mode and I'm confused. Are all the rotations in the attribute editor supposed to be positive, in all directions or when you rotate back in the negative are they supposed to be positive as well (in all joints)?

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Last edited by cj74; 20-02-2016 at 06:26 PM.