Ok. I really want to get this done, so if anyone could help me. What I want is a wireframe mockup of a jetplane crashing into an invisible wall, and the method I had thought of was using Active Rigid Bodies. In the file attached, I used nurb cylinders and torus to make the "skeleton" of the jetplane (also included), and then was hoping to send these pieces towards the invisible wall just to have them break up on impact (no gravity). The plane would travel for about 1 second. So, if anyone can sort this out, and come back with either a Maya 6.0 file, or render it to transparent image sequence, that would be swell. (maybe 5 seconds in total) /Edward