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# 8 26-01-2017 , 04:22 PM
Registered User
Join Date: Nov 2012
Posts: 107

Yeah I'd go with raytraced shadows since they're more physically accurate than depth mapped, unless that's some kind of filler light that doesn't need to cast shadows at all (I don't know what kind of lighting setup you're going for).

Just a simple 3-point system, nothing special.