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# 2 08-10-2017 , 08:43 AM
tweetytunes's Avatar
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Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Its good you shearing your way of working but I am sorry its more a tut on how it work in foot and inches than real world scale.
I always worked in real world scale, never had a problem within Maya and not met anyone who has a problem doing so. But then I work in CM and Meters. Texturing,SFX and lighting all work correctly and even importing my models in to 3d Max and C4D works 100% (Apart from Max wanting Z to be upwards - silly buggers).

But as a architectural designer how is it your unable to just convert imperial units to metric instead of struggling ??? This really is not as big a problem your making out it is and it most deferentially not impossible.