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# 3 09-10-2017 , 06:42 AM
Registered User
Join Date: Nov 2016
Posts: 4

Its good you shearing your way of working but I am sorry its more a tut on how it work in foot and inches than real world scale.
I always worked in real world scale, never had a problem within Maya and not met anyone who has a problem doing so. But then I work in CM and Meters. Texturing,SFX and lighting all work correctly and even importing my models in to 3d Max and C4D works 100% (Apart from Max wanting Z to be upwards - silly buggers).

But as a architectural designer how is it your unable to just convert imperial units to metric instead of struggling ??? This really is not as big a problem your making out it is and it most deferentially not impossible.

Yes it's a tutorial on feet and inches. I guess I should have been more clearer on that.

Since all the architectural plans I get are in Imperial units I thought it would be much easier if i adjust Maya to my way of working rather than having to adjust myself to Maya's ways.

It's more like when you find it difficult to make all people walking on a dirty floor to wear footwears , you just lay a carpet on the floor so all people can walk in bare feet. user added image