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# 5 28-02-2003 , 02:45 PM
Registered User
Join Date: Feb 2003
Posts: 3
True - they'll almost certainly use custom shaders. I've used shave with Lightwave 6.5, didn't know it could load maya objects?

I'll keep on it in my spare time anyway - i'm a C++ programmer so might try my hand at some code to automate a reflectionmap generation for each frame. Problably doesn't even need C++ - MEL would probably surfice. Need to have a look into it.

Cheers