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# 8 26-12-2021 , 01:20 PM
Registered User
Join Date: Dec 2021
Posts: 1
I have the same problem, but In my case there are rigged, skinned and textured objects. I assume I can't clear the history because of that. I can move all objects by moving the main control, but the group pivot stay in place. Without grouping them I can't use duplicate special. Is it ok that all the meshes connected to the joints chain have their pivots away from their location?