Whoops I shouldve explained a bit better, I know how to import the images and create the image planes etc, that part isnt the problem, the thing is actually constructing the model using the image planes, say an aeroplane for example, or a car or whatever, just like there are alot of ways to model a head I'm guessing there are different ways to model a plane or a car, which is the most used and most straightforward way, using create polygon? creating a cube and then subidiving & splitting etc (I want to work in polys which is what I feel most comfortable with).