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# 1 08-04-2003 , 05:21 AM
flyman's Avatar
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Join Date: Feb 2003
Posts: 48

I get a problem with particle collision.

I get a problem of particle collision.

I created a emitter(emitter type=direction,direction y=1)and the particle named "hubble-bubble"(the particle render type is sphere), and 2 nurbs planes.
the animation start,the sphere is rise,collise with plane1 and plane2(already set the collision with that 2 planes).

i want the "hubble-bubble" collise with plane1 then rebound,collose with plane2 then disappear int the same time.

can the particle has 2 type of collision in the same time?
user added image
please give me directions.


<img src=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg alt=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg>

Last edited by flyman; 08-04-2003 at 06:13 AM.