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# 1 19-04-2003 , 07:29 PM
Joselu I.B.'s Avatar
Registered User
Join Date: Apr 2003
Location: Bilbao SPAIN
Posts: 13

creating a head from NURBS curves

I would like to know any trick to prepare the curves needed to match the model of a head.

I´ve been taking as reference the six patches method of Andrew Camenisch, that provide less distortion over seams.

I normaly use polygons as starting point, but this technic with NURBS attracts my attention a lot, and could be good for certain head models.