View Single Post
# 7 20-05-2003 , 07:26 PM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
100% agree with that.. i used to use booleans but now i lothe them. I guess its exactly the same if you use union and the mesh's arnt touching .. but then again... why take the risk... polygons>combine =D


FX supervisor - double negative