Hi DrKnow, I guess it is this one you mean... "expression-driven distance shader" by Gergely Vass... --> https://www.vassg.hu/letoltes_en.htm and if his site should be down, which it is sometimes it can also be downloaded on Highend3d in the Shader section... --> https://www.highend3d.com/maya/shaders/ to Alan, I think it would be great with a few very detailed spiders aswell... and Babyduck idea sounds fine... maybe this plugin from Carsten Kolve could be useful to give the spiders life... "brainbugz"... --> https://www.kolve.com/mp_brainbugz/brainbugz.htm I was thinking if it maybe could be an idea to make the spiders a bit hairy... so the maybe would be a bit more scary... sorry couldn't help a bit ryming... but I think a bit fur would be great... I don't know if you have seen "Eight Legged Freaks"... if you haven't I would suggest you to do it... nasty movie... btw. Alex Alvarez gave a 2 hour lection about expressions on the 3d Festival... one of the subjects he talked about was something with detail... e.g. you have 5 similar objects from a very low poly object (1) to a very high detailed object (5) so e.g. when the camera is close to the object it would show the high detailed one, and the longer away from the object it will show the low detailed one... if you are interested I will see if I can find my notes about it... maybe displacements map also could be an idea to make the spiders a bit different... same basic shape but some with diffrent displacement maps... just an idea... regards Strarup