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# 12 04-07-2003 , 07:38 AM
glh3586's Avatar
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Join Date: Dec 2002
Posts: 16
Ok, i'll start playing with the eyes when i have the time to. Thanks for the picture it helps a lot.

The shader was one i found at highend3d, and then plugged the color, bump, and spec maps I made in photoshop into it. I tried it without and it just didn't have that feal to it.