Yes, you see it that way, but I'm not certain it's a seperate UI display. I've looked at images on Google for that game, so I know what you're talking about. One thing that might be a problem is that the programmers might not know how to do a seperate UI display. I'm not sure how advanced these people are or if the SDK will even allow it. I just have no clue. I'll see what the guy who hired me says though. Creating a seperate display would work fantastically though because it eliminates me having to design the interior of the tank. If the player was shown actually openning the hatch, climbing down, and sitting in front of the window, I'd have to boolean a cylinder into the head, booleans a cylinder into the tank base, then create a whole room inside because it would have to be a different texture than the outside texture obviuously. Great thinking Mike. Let's hope it works.