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# 5 29-08-2003 , 01:56 PM
juice690's Avatar
Registered User
Join Date: Aug 2003
Location: UK
Posts: 94
If i were to post a closer pic all you would see is a flat orange, i've zoomed right in but no mesh.
I've managed to seperate the model parts quickly now i just went :- Edit polygons > Extract > then I unchecked the seperate extracted faces box, not sure if thats the right way to go about it but it did seperate ok.
Sorry Mike i may be being real dumb here but I thought your tutorial was about showing how to uv map my model for texturing?