From what I understand, film is more difficult, mostly because there's more game studios than there is film studios, so the competition is more fierce. There's also the nature of the industry. Depending on what CG company you get with, once a movie or whatever has completed, if you don't have the next one lined up already, you're quickly out of work, and hunting again. I can't say from experience, though. I've not worked in the film industry. I considered it briefly, but such working conditions is one of the reasons I went to games instead. But in any case, my previous statement is true for both games and film... If you're good, you'll get a job somewhere. Be prepared to have to move. If you're not good, keep practicing and improving until you are.