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# 23 22-09-2003 , 04:48 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
otaku, I model using pretty much everything I start off with nurbs, then convert to polys then sub-ds to pull and push detail.

I dont use proxy mode just coverting back and forth from sub-d to polys.

All the texturing for him are texture maps made in photoshop.

If i have a few free seconds i'll post some up.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb