Thread: bump maping
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# 4 07-10-2003 , 01:50 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Try adding a layer of b/w noise.

You can make a specular map. It's just like the bump map in how it works: white areas has spec, black doesn't.


-Mike
The Maya Toolbelt