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# 2 09-10-2003 , 01:21 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
A Planar surface is simply a trimmed surface. If you are going to want to animate splashes and such into it, you're going to have problems.

I really think polygons would be a better choice here.

As for your question, you can make odd shaped nurbs surfaces, but they won't necessarily deform very well.


-Mike
The Maya Toolbelt