Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Well i started this but i really havent gotten the right idea on how to make it im thinking of maybe something kinda epic or futuristic i dont know for sure i made a female model and used maya cloth for her dress and head cover but im kinda wondering what to do next with her maybe something epic
MainlineX: can't you post anything more constructive than nice/great/excellent work? It's hardly worth even saying. Dont get me wrong but I've just seen you put that on about 10 different pieces of work and it seems kinda pointless. Crit people's work dont just pat them on the back and say well done
I agree with a lot of posts here. She definately needs more chin and not so squared off. The sides of her nose also need more definition where her nostrils flare out.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off