This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hahahah ... interesting sig strobe, hehehhe... Yea i plan to go through with it. Hopefully learn a good rig setup and have some nice blendshapes added. I used to do a lot of facial animation back in school, but its been a few years.
thx for the heads up.
Rafael Trinidad
3d animator/webmaster
https://www.3d-oxidite.com
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