Question about the garments/armor.
For example, in the 3rd movie, how do you think the fingerless gloves were modeled? Doe the whole forearm exist under the glove or was it trimmed at both openings?
I'm getting to where I can cloth my models and really get confused on how much mesh should actually exist.
the only prob is maya's existing rendering architecture
...
but those renders are 'mazing
MY MAYA SYSTEM
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1.7 Ghz Intel Pentium
3.0 GB of RAM DDR 333
128 MB NVIDIA Ti 4600
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I know it's not a realy great system
but it gets the job done....
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