Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-03-2004 , 01:09 AM
Gun-Kata's Avatar
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Join Date: Jan 2004
Location: Los Angeles
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Too many SubD Faces!

My SubD movel has too many faces at level zero! Is there a quick way to reduce them, or do I have to meticulously work with the polys in proxy mode?

# 2 22-03-2004 , 08:50 PM
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I would vote for meticulously work with the polys in proxy mode, Even if you converted to poly's and did any of the automatic redution methods you would still end up with a very big mess.

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