Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 01-04-2004 , 01:49 AM
Registered User
Join Date: Jul 2003
Posts: 23

Is there a plug-in/mel script that rebuilds curves better than Maya?

I'm trying to use the rebuild curves option to make several of my curves match up in CV count, but any attempts make them all wierd. The averaging function is REALLY bad.

Is there any way to make it work better, or are there any alternative scripts or plug-ins I can use?

# 2 01-04-2004 , 05:29 AM
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Join Date: Jan 2003
Location: Denmark
Posts: 338
Daniel Pook-Kolb got a melscript... called DPK_getCurveCode... user added image

regards

Strarup


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Alex V. U. Strarup

One mistake can ruin it all...
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