Integrating 3D models with photography
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# 1 10-05-2004 , 07:27 PM
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Join Date: Sep 2002
Posts: 101

exporting to an obj

Hello again, two new questions for everyone.


the first is how can I export a file, with textures and particles to an obj file.

second, is there anyway to convert sprites into polygons? somone told me this is possible in max so i assume i could do this in maya but just cant find it.


Thanks again

# 2 11-05-2004 , 08:34 AM
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an obj file will take texture co-ordinates but not a texture. An obj is basically a text file full of numbers that represent the polygon model. So you can't do particles or textures.

As for the other question I dont know.

What are you trying to achieve?


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# 3 11-05-2004 , 05:43 PM
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I need to get a file from Maya into 3ds max but i need to keep c
certain things like pixel shading and things intact and the guy wants them done in obj file format.

But i was able to find an answer to one my questions. In the plugin manager their is a section where u can turn on objExport.mll that allows maya to export obj files.

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