Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
here we go, i'll explain what i want to do (again) in the hope someone will be able to answer my question...
I have my own digital video recorder, i want to configure a camera object in maya to emulate the settings etc, ie. focal depth, zoom, field of vision and so on, i'm playing about with it but its a real bummer to figure out, what does anyone suggest, is there someone i should talk to that knows about this kind of thing?
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