Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-05-2004 , 07:55 PM
Subscriber
Join Date: May 2004
Posts: 21

Possible to connect?

Is it possible to connect these legs on to the torso/body??

It looks kind of dark! (Nubrs cylinder : both)
user added image

wireframe
user added image


amen!

# 2 30-05-2004 , 08:05 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
No. When dealing with complex Nurbs surfaces, you have to make use of Patch modeling.

# 3 30-05-2004 , 08:21 PM
Rubberkidney's Avatar
Subscriber
Join Date: Mar 2004
Posts: 161
you need to sew the edges together, which involves rebuilding the surfaces so that the number of spans in U and V match, then stitching the edges together.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads