This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I am pretty newbie in 3d. I manage to make Swords, Gitars and stuff like that. But I wanna learn to make organik stuff.
I am trying to make a human scull. But i just dont manage to do it. Can anyome give me a Tutorial or som pointers to do this?
Or if any one got a good Side\front picture to give me so i can play around that and maybe mange to make it on my own.
Well theres it is I hope someone may help me. Thanks.
I don't think you need people to suply you with reference images. Do a simple google search for something like 'skull anatomy' and I'm sure you'll get hundreds of pics. Likewise there are tons of tutorials on modelling a head. I believe www.learning-maya.com has many good ones you can use for a basis to modelling a skull. Ok hope that helps and good luck with your skull.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off