Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-06-2004 , 10:02 PM
LeoGeo's Avatar
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Join Date: May 2002
Posts: 21

Surface Shader problem

I have a BIG question on Surface Shader hoping someone can help me out.
Everytime when I apply a Surface Shader on a non-primitive Poly geometry, the areas didn't covered by the UVs become black in the UV Texture Editor. It make texturing like hell and sometime cause problem in rendering. user added image
Any suggestion? Thanks.

user added image

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